Weapon (handaxe), legendary (requires attunement by a Wield it-Only those with a good alignment can wield it)

When you attack you may deal 1d8 slashing damage and 1d8 thunder damage +Str modifier

As an action, you can have it fly up to a number of feet equal to your 20(Str+Wis)+5. It flies in a five foot wide line. All creatures in the radius must make a dexterity save. The save is 8+Profiency bonus+Wis modifier. Roll 2d12. They take that much lightning damage on a failed save, and half on a success. Then, the ax returns so they do another save. Any one hit by the axe by the time it returns to your hand can never be hit by this attack again.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Lightning does strike twice..., Wield it-Only those with a good alignment can wield it, Damage, Combat, Light, Thrown, Vex

Item Tags: Damage Combat

gorouges

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