Weapon (dagger), rare

This weapon has holes along the length of the blade that absorb the liquid and effects of a potion/poison it has been dipped in. The potion/poison will only stay on the blade for 1 day before it will need to be reapplied. Dipping this weapon in a potion/poison does not consume the potion/poison.

You have a +1 bonus to attack and damage rolls made with this weapon.

 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Utility, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Utility Combat

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