The Aether Wisp contains the spirits of its previous bearers and connects you to them. You have advantage on Charisma Saving Throws. Once per dawn, as an action, you may manifest the elvish queens in a space you can see within 120 ft. of you:
Deal 4d6 +4 damage to all enemies within 15 ft.. Deal 6d6+6 damage to one target within 15 ft.
You receive insight into the abilities, damage resistances, damage immunities, condition immunities, maximum health, or another equivalent piece of information of one target within 15 ft. You may choose effect 1, 2, or 3 on The Trickster benefits table and gain this effect. Roll a d4: on a 4 your next spell is cast twice
Once per dawn you may choose one spirit to channel into yourself or an ally, bestowing its blessing upon its bearer:
The Warrior: Choose one single target spell or attack, this spell targets two enemies instead of one..
The Ranger: Choose one spell or ability. You have advantage on attack and ability rolls and enemies have disadvantage on saving throws when using this ability.
The Scholar: You may prepare a spell, appropriate for your level, from any classes spell list.
The Trickster: Any time you cast a spell on an enemy you may roll a d4. The Trickster's spells can be used in addition to other concentration spells.
| D4 | EFFECT |
|---|---|
| 1 | You may also cast Detect Thoughts on the target(s). |
| 2 | You may also cast Misty Step. |
| 3 | You may also cast Greater Invisibility on yourself. |
| 4 | You may cast your spell a second time. |
Notes: Advantage: Charisma Saving Throws, The Aether Wisp must be passed willingly from its bearer to another to be attuned to.
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