Chained axe allows for 10ft melee. Once attuned the weapon draws its power from the attuners highest stat. Versatile; one handed (d10+highest modifier), two handed (d12+highest modifier).
five charges to seal an extra d6 of damage. Damage type will be decided upon attunment. Charges reset at dawn.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Melee Weapon Attack: Fire, Damage: One-Handed Melee Attacks, Damage: Melee Weapon Attacks, Once attuned the weapon draws its power from the attuners highest stat, Versatile, Topple
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