This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
The armor is made from the Tree Roots and Stones of Heaven, as such the armor grants the wielder expertise in Athletics and bonuses to the Constitution Score. As armor dedicated to this specific individual, the armor will evolve alongside its user. No matter what the player's AC is, one third of their level is added to the user's AC (round up if not a solid number).
Sentient:
- It has an Intelligence of 12, a Wisdom of 12, and a Charisma of 18.
- It communicates telepathically with its bearer or wielder.
- It has a strong sense of loyalty to it's user and will protect them from any enemies' first attack.
- Its alignment is Chaotic Neutral.
- The armor desires the user have fun. If the user is growing noticeably bored by his party his AC will drop by 2 for the remaining of the session.
- The armor demands the user to attempt to defend anyone in danger as long as they aren't an enemy, if the user does not the armor will take control of the user to carry this out if necessary.
- Even when a wielder succeeds or fails a Charisma saving throw against it, the armor can attempt to charm and control them again in 1 minute. Its control ignores immunity to the charmed condition.
Once per session, the user may cast "Brotherly Love". A spell that boost the parties AC by 2 until the end of their current combat if already engaged or their next combat if not.
This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.
Notes: Immunity: Critical Hits, Bonus: Constitution Score, Expertise: Athletics, Feat: Medium Armor Master, Vulnerability: Necrotic, This armor can not be sold, fused, bargained for or traded with. It was designed by Goddess Delilah for Zexos and will only work for him., Combat, Warding, Stealth Disadvantage
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