Campaign: Dungeons of Drakkenheim
This sword has a small delerium sliver encased in glass and set in the hilt like a gemstone. The blade is made of meteoric iron infused with delerium dust, which causes it to softly glow with octarine light.
- You gain a +2 bonus to attack and damage rolls made with this weapon.
- When you make an attack with this weapon, you can use your spellcasting ability modifier, instead of Strength or Dexterity, for the attack and damage rolls. In addition, you can use this weapon as a spellcasting focus.
- When you roll a 20 on an attack roll made with this weapon against a humanoid, the humanoid must succeed on a DC 15 Constitution saving throw or take an extra 3d6 necrotic damage and gain one level of contamination.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Bonus: Magic Item Attack With Charisma, Bonus: Magic Item Attack With Intelligence, Bonus: Magic Item Attack With Wisdom, Damage, Combat, Focus, Finesse, Light, Nick
Previous Versions
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10/27/2022 2:26:13 AM
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