Wondrous Item, uncommon

An ordinary pouch made of a rust colored clothe filled with something that weighs less than a 1/4 pound. Inside the bag there is up to 3d4+5 pieces of dried fruit. Each kind of dried fruit, when eaten, grants mystical powers for up to one minute. In combat a character can use an action to draw a fruit and eat it to gain the mystical power. The types of dried fruit are listed bellow. The effects of the fruit last 1 minute each, and you cannot stack the Dried Demon Fruits Powers.

Dried Apricot: You have an advantage on Constitution checks/saving throws and you gain 10 temporary HP for the duration. Also if you have any levels of exhaustion are removed along with the poisoned condition. 

Dried Cherries: You have an advantage on Charisma checks/saving throws. Also during social interactions, if you succeed in a DC 15 Persuasion or Intimidation check on a creature they become charmed for up to 1 hour. Creatures that have a resistance to the charmed condition must make a Wisdom saving throw, the DC being how much what you got for your successful skill check. 

Dried Figs: You have an advantage on Dexterity checks/saving throws. Also during combat you are granted a +2 bonus on attack rolls and damage when using a Dexterity based weapon.    

Raisins: You have an advantage on Intelligence checks/saving throws. Also when your character uses the Help action, the creature you are helping is granted a +3 bonus.

Dates: You have an advantage on Strength checks/saving throws. Also during combat you are granted a +2 bonus on attack rolls and damage when using a Strength based weapon.

Dried Cranberries: You have an advantage on Wisdom checks/saving throws. Also if you eat this fruit you gain blindsight for up to 30ft.

Cosmos_the_Seer

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