Cast magic missile on successful hit.
You create a glowing darts of magical force. Hits a creature of your choice that you can see within range. the dart deals 1d4 + 1 force damage to its target, you can direct them to hit one creature.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Longbow, Ammunition, Heavy, Range, Two-Handed, Slow
-
View User Profile
-
Send Message
Posted Jul 12, 2024should be "Arco" instead of "Acro". also is magic missile cast as a first level spell or ? like one single missile or three? does the magic missile target the same target that you did with the attack? or can you make it hit any target within the spells range? cuz it'd be pretty cool to be able to hit one target and then shoot someone else with magic missiles. maybe if the magic missile gets progressively upcast as the wielder levels up then at higher levels you could cast a 9th level magic missile with every shot. awesomely op. pretty cool concept for a bow.