Weapon (battleaxe), rare (requires attunement by a Requires Attunement by a Bard, Fighter or Barbarian)

This single bladed axe is made of a dark, cold metal that reflects no light. The jagged edge is marred with nicks, gouges and dried blood that can not be cleaned off. Four long, taught strings are affixed to the head of the axe and secured to the bottom of the axe haft. Mystical vibrations emanate from the strings and a low thrum surges constantly through the air around the weapon.

You have a +1 bonus to attack and damage rolls made with this magic weapon. On a critical hit, target is Deafened until the beginning of your next turn.

The magical nature of this axe allow it to function as a lute, producing dark, distorted notes. Once attuned, you gain proficiency with this weapon.

On a critical hit, target is rendered Deaf for 1 round.

 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Deafened, Requires Attunement by a Bard, Fighter or Barbarian, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

thePegabdies

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