Armor (shield), very rare (requires attunement by a Must be attuned during a short or long rest)

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is handheld and expands once placed on the users wrist. It holds a latticework of tubes and energy stabilizers. This shield once activated can produce a 50ft radius anti-gravitational field. Any object within the field loses all gravitational forces upon it. Any object entering the field loses all generated force according to Fimosis Grandsleeve's 37th Statute of directional force.

  • The shield cannot be moved once activated It is a stationary object in space.
  • The shield has an ac of 18 and if hit for 5 damage deactivates.
  • The shield requires 2 charged Eberron crystals to run.
  • Once activated the shield runs for 3 rounds and does not recharge until the crystals are replaced

"Once you push an object of equal or less ventorium to its concurrent force of mass times its stabilizing magic only disaster can ensue and with this principle we built Sharn as all of you know it now!" - Fimosis Grandsleeve

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Advantage: Initiative, Advantage: Perception, Bonus: Passive Perception, Must be attuned during a short or long rest, Detection, Warding

Item Tags: Detection Warding

Ajokunu

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