the 2 star armor of stars is a white uniform, emblazoned with 2 large golden star, which, when worn, gives the user great power, including the following benefits:
- strength and dexterity are increased by 2
- constitution is increased by 1
- AC is increased by 2
- increases movement by 30 ft
- at will, you may cast the spell: cure wounds, on yourself, at first level, can only be used once per day
- as an action, you may cast the spell: Melf's Minute Meteors, at third level, can only be used once per day
after attunement, the armor is permanently attuned, this has a number of consequences
- if the user is killed, the armor is destroyed, if the user is resurrected, the armor is restored
- the armor rejects anyone other then the user
- it cannot be attuned to anyone other then the user, and the user can only be attuned to one at a time
the armor is said to be sentient, early on this results in the armor making small movements, or small non-verbal suggestion, if the armor is used for a long enough time, the user and armor have a kindred spirit, with the armor being able to speak telepathically, move on it's own when it's not being worn.\
can only be made by upgrading a 1 star armor of stars
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: Bonus: Strength Score, Bonus: Dexterity Score, Bonus: Armor Class, Bonus: Constitution Score, allowing the armor to absorb a drop of blood from the user (user must be at least level 7 or have a CR of 5 or higher, Healing, Buff, Movement, Combat, Warding, Sentient
Previous Versions
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4/2/2019 6:35:00 AM
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25
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2
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rough
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Coming Soon
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4/13/2019 7:17:48 PM
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95
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3
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2
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Coming Soon
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