Wondrous Item, very rare (requires attunement by a By Placing on the spine To Activate The Aker System)

The Aker System is a heavily modifered Nervous System Inplant created by falimdor shortly after the battle of eldervast, That after its illegal creation, is used fairly often by bandits and bigdeers and ocasssinally milteary officers, however due to this risks of activating the aker system, it has been been banned from most milatry organisations unless its a very high ranking officer who uses one or illegally by foot soliders to get better results 

History Of The Aker System

Created By former Warrent Officer Tyrminar Pamaris of the Flamidor army, Who was forced to leave the battlefield after a crippling injury in the start of the war For Eldervast, The first offical battle of that conflict. Due to the surpising stregth of the enemy forces and the lack of demonic support, they were beaten back by kordav border forces.  200 Falimdor soliders lost there lives, 350 were injured. Among the dead was Second Lieutenant Soulbrave Aker. An Extremely well-liked member of the empire army with a bright future ahead of him at the age of 27. It's Said when his body was recovered, it was clear he had engaged in single combat with somebody and lost, his sword, Repair was buried with his remains. At his funeral, attented by sever noble families, parmaris discovered an underhanded exchange of some form of technology unknown to him between noble houses and an underlying third party. Pamaris managed to steal one of these systems from a noble at Aker Funeral reception and then took it to a group of bandits, lead by thief princess Obeah, a skilled magic user who combined her knowledge of the arcane arts with her agility to become an extremely infamous thief with a band of followers. Two weeks later, bandits with red-eye trails became common to see, as the Aker system was out for field testing. 

The Aker System was then produced and sold to both to kordavia and falimdor, Bandits and anybody who would take one.  aker systems become used mostly by those at the bottom of the social higherarcy. Soliders wanting promotions would use aker systems to enchance there field peformance, Bandits would use aker systems to allow themself to become one with there nature and make there job easier. 

However, It was quickly discovered that the maker system, extracts a heavy heavy toil for its use and due to this, it was very quickly outlawed within the imperial military and was made a banned item. However on every black market you vist, Aker systems are still very very accessible, Still being produced by the thief princess band. Primas was killed in the kordavian purge of falimdor in the end of the Fifth age.

 

Apperance 

The Aker System Like its magical inclinded cousin is a  is a small nearly undectiable (Undectable by magic and requires a dc 19 perception check) metal oval with a red viscous fluid inside. The metal is dark gray steel, making it the cheapest metal possible for this type of system. When placed on the back, It will embed into the user's spinal chord and the red liquid will flow into the users body through it, as well as opening up new nerves to improve reaction time and speed. This liquid acts like instant adreneline exploding into the user. Greatly enhancing there physical capabilties for one minute. The activation of a aker system imminently starts the user bleeding from their left eye, when the eye is filled with blood, the Aker system is fully operational. The target will have a blood-red trail coming from both their eyes as the aker system releases unsealed chaotic wild magic directly into the user bloodstream to maxium performace 

Aker System Benefits

The Benefits of using a aker system are massive due to how the wild magic increases physical peformance, however its drawbacks are so immense that many wonder if it is activily worth it. The Aker System has 1 Charge per day, that recharges overnight due to absorbing latenent magic in the air, to keep the wild magic being injected into the veins constantly 

  • You Gain a +2 to Strength, Dexterity and Consituion will the aker system is active 
  • You Gain +10 Passive perception 
  • You gain + 3 initiative, Damage rolls and you can't be suprised 
  • You Gain 30ft of additional Movement 
  • You Gain an extra reaction 
  • You Gain Advantage on melee attacks 
  • If You Drop Below you're maxium Hit points, At the start of each turn, You make a DC 15 + 1 For every turn you are below you're maximum Hit Points. If You pass, You can keep fighting without falling unconious, If you fail, you fall unconisous and have a death saving throw perminatnly striken off 

Aker System Drawbacks 

The Aker Systems Drawbacks were so intense that it led to nationwide miltary bans of the eqiupment. The main issue being that magic that unknown, powerful and potnent was not ment to interact together. When The 1 Minute from The Aker system useage is over, 3 things will happen, one, The user must make a DC 19 Con save or fall unconious. Secondly, The user will gain a level of exausation. Thirdly, The target must roll a d100 

0-20 = Nothing happens to the user expect they feel slightly annimic and lose there apptite for a couple of days

20 - 40 = The user loses complete usage of one of the limbs (up to the Dm Which limb) 

40 - 60 = The user loses complete usage of the left or right side of the body (Eye, Arms, Legs) (Up to the DM Which side it effects)

60 - 80 = The users body is sent completely comotose and can only be reversed by a greater restoration spell which reverts them to the 20-40 state, if this keeps happenings, if all the limbs shut down, greater restoration will no longer work

80-100 = The users must make a dc 18 wisdom save as their body shuts down, if failed, their body becomes a servant of a unknown dark entinity whos blood was supplied to create the aker system, They lose all personality and become and mindless drone to the entiity, These entinty are forced to fight against those deemed threating to the natrual order until every single drop of blood has left there body

Other

Removing an aker system is actually a fairly painless process and only takes 30 minutes, putting on one and activating costs a action!

 

Notes: Bonus: Passive Perception, Bonus: Initiative, Bonus: Speed (Walking), Advantage: Melee Attacks, Bonus: Constitution Score, Bonus: Strength Score, Bonus: Dexterity Score, By Placing on the spine To Activate The Aker System

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