This holy mace gives you a +2 bonus to attack and damage rolls. Additionally, the mace deals 1d6 radiant damage to the foes it strikes. It also glows with a magical light similar to a light spell but to 60'. This effect may be turned on and off as needed. Symbols of the sun and the holy symbols of Azim are etched around the circumference of the round head of the mace. Glowing prayers to Azim in Auri go down the shaft of the weapon.
It can cast the Light spell once per day.
As a reaction, you can cast Azim's Rebuke which acts as a radiant damage Hellish Rebuke for 2d10 radiant damage.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Melee Weapon Attack: Radiant, Bonus: Melee Attacks, Sap
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