This Lance is made of an pure amber, made stronger than steel by it's enchantment. This lance can be wielded in one hand while not mounted.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
The Amber Lance has with 4 charges and regains it's charges daily at dawn. You may use a number of charges to use the Lance's special Abilities.
1 charge; as a bonus action cast holy word(level one) at one creature within 60 feet of you
2 charges; As an action you may point the lance at a friendly creature within 90 feet and say the command word. You instantly teleport to the creature and cast cure wounds.
Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage, Combat, Heavy, Reach, Two-Handed, Topple
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