A +2 longsword forged in the fires of a large forge in the place of Mellow Expanse. The sword is seemingly overgrown and rustic as it gives off a faintly glow. The sword attaches itself to its owners via the vines on the sword wrapping around the man’s forearm and wrist, only letting go of the owner decides.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Lightning, The sword is sentient with an intelligence of 18, a wisdom of 15, and a charisma of 19 with hearing and darkvision of 120ft the sword speaks in a crackling voice as if it was stuck in a storm. Lighting of the damned the weapon sends out a flurry of lighting in a 30ft cone, you must pass a DC16 DEX Save taking 8d6 thunder damage on a failed save and half as much on a success, Combat, Sentient, Versatile, Sap
Comments