Wondrous Item, artifact

As a bonus action sir oinkers gains a flying speed of 60ft for the next hour.

As an action you can fire the guns at a single target, make a ranged attack roll and deal 4d6 piercing damage on hit.

As an action you can fire the guns in a 30ft cone in front of sir oinkers. all targets within range makes a DC 17 dex saving throw or take 2d6 piercing damage on a failed save, or half as much on a successful one.

As an action you can fire the cannon on the belly, if you are not flying then you pick a point within 20ft and every creature within 5ft must make a DC16 Dexterity saving throw or take 4d6 elemental damage based on a die roll (see below), or half as much on a successful save. Once fired you must spend an action reloading the cannon. If you are flying more than 10ft of the ground then your range increases to 40ft instead of 20ft.

For elemental damage roll 1d6

      1 - Acid

      2 - Lightning

      3 - Fire

      4 - Poison

      5 - Cold

      6 - Your choice

LuciferMonroe

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