Wondrous Item, uncommon
Crystals clustered beneath Dorexia's surface imbued with mana from the weave of magic. Processed through careful alchemical techniques, they act as the main ingredient for Mana Potions, restoring spell slots for many mages as a vital portion of their utility.
Magical Battery. As a bonus action, a creature that has spell slots can touch the crystal and spend a charge to draw a stream of power out of it. The creature restores a spell slot depending on the level of the spell slot.
- 1st Level Spell Slot: Restore the spell slot, but take 1 psychic damage and the Aether Crystal is dormant for 1 day.
- 2nd-3rd Level Spell Slot: Roll a 1d6. On any number besides a 1, restore that spell slot. Then, take 1d4 psychic damage and the Aether Crystal is dormant for 2 days.
- 4th-5th Level Spell Slot: Roll a 1d3. On any number besides a 1, restore that spell slot. Then, take 3d6 psychic damage and the Aether Crystal is dormant for 4 days.
- 6th-7th Level Spell Slot: Roll a 2d3. If you don't roll any 1's, restore that spell slot. Then, take 4d10 psychic damage and the Aether Crystal is dormant for 1 week.
- 8th Level Spell Slot: Roll a 3d3. If you don't roll any 1's, restore that spell slot. Then, take 6d10 psychic damage and the Aether Crystal is destroyed.
- 9th Level Spell Slot: Roll a 4d3. If you don't roll any 1's, restore that spell slot. Then, take 10d10 psychic damage and the Aether Crystal is destroyed.
Notes: Utility
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