Weapon (halberd), unknown rarity

A modified version of the Halberd of Warning 

 

This magic weapon warns you of danger through vibration and an inaudible low intensity hum. While the weapon is on your person, you have the following benefits:

  • Advantage on initiative rolls.
  • Immunity to surprise. You and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than non-magical sleep.
  • Alarming. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
  • Retractable size. With an OBJECT INTERACTION, you may choose the halberd to be full sized or magically retracted into a handheld form. While in handheld form the halberd does not benefit from any polearm features but retains its weight. The heavy property still applies but the two-handed property does not. In combat the damage is reduced to 1d8. It may be thrown effectively as a weapon but with a range of 20ft and a long range of 30ft

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Advantage: Initiative, Damage, Detection, Combat, Heavy, Reach, Two-Handed, Cleave

Item Tags: Damage Detection Combat

OldManPsychic

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