A Single Bladed greataxe with metal that has oxidized into a vibrant green, a large portion of the blade is taken up by the effigy of a grimacing face. Red ribbons flow from the top and bottom of its long handle
Once per short rest, When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 2d12 slashing damage from the hit.
Cursed. This item is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the item, keeping it within reach at all times. In addition whenever you sleep, the face of the axe whispers secrets into your ear and attempts to convince you that those around you are working against you, and that the only way to keep them from claiming your head is to get theirs first. You must make a DC 15 wisdom saving throw, on 3 failures you become convinced of the accuracy of the axe’s claims and will not rest until you take someone’s head.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Combat, Cursed, Heavy, Two-Handed, Cleave
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