''Once a simple scholar, Azmuth was an artificer who, since his young years, had been facinated with transmutation, the power to morph anything into anything else. The Gauntlet is Azmuth's single greatest creation, legend says it could turn any simple man into a mighty dragon''
The Gauntlet, in its inactive state, will remain inside a metal orb created by the Gauntlet. Whenever a creature attemps to touch this metal orb, the Gauntlet will become active, and jump towards the creature and attach itself to the creature's wrist. When the Gauntlet attaches to the wearer's wrist, it will attune itself to the wearer, it does not count against your number of attuned items. The Gauntlet may only be removed by a level 9 Remove Curse or the Wish spell.
Genetic Shifting: As an action, the wearer may use the gauntlet to attemp to transform and become a different creature. When transformed, the wearer must follow the same rules used for the Druid's Wild Shape ability. When attempting to change forms, the wearer may roll 1d10, if the result is a 1, the wearer fails to become the selected creature, and will instead become a random creature within the list of possible forms the Gauntlet has acquired, this form is chosen by the DM. The user reverts back to their original form after 10 minutes or if all their form's Hit Points have been depleted, in which case, the wearer will fall unconscious regardless of how many hit point they had before transforming. For every 5 Damage the wearer takes while transformed, they must roll 1d4 and take the result as damage to their original Hit Points.
Form Assimilation: As an action, the wearer may assimilate the form of a creature not currently in the Gauntlet's list of possible forms, obtaining that form and gaining the ability to transform into an average example of the creature's species. When a creature's form is assimilated, you will only be able to become that creature after 24 hours of its assimilation. There is no limit to how many forms can be assimilated by the Gauntlet
When the wearer first obtains the Gauntlet, it will have the following options for tranformations:
- Fire Elemental
- Bulette
- Crystal Golem (use Flesh Golem's stats)
- Air Elemental
- Sprite
- Girallon
- Chasme
- Sahuagin Baron
- Black Pudding
- Wraith
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