The blade is a versatile weapon, can be deployed as a melee blade, or a projectile as well, the damage is psychic for all attacks, with the blade, and it has a reach of 5 ft. Or a range of 20/60. At 3rd level: when you use your second wind, you may expend a charge from the blade to regain an additional 1d6 on top of the normal dice rolled. At 5th level: as part of your action surge, you gain an additional bonus action, as well as an action. At 8th level, the blade deals 2d6 psychic per hit. At 12th level: this blade gains the reach property, and you may expend a hit die to action surge an additional time, this may only be used once per day, after you end combat, you take 1 point of exhaustion.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Replace Damage Type: Psychic, Weapon Property: Thrown, Damage, Combat, Finesse, Light, Vex
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