This weapon is a blunt Halbert with a spike at the end of it
This weapon is made of Adamanite for the purpose of overcoming resistance and immunity to non-magical or non-adamanite
Gain a +4 bonus to hit and damage
Crit on a 19 or 20
Halbert: Damage: 2d6 bludgeoning, plus 2d6 thunder damage, or 2d6 piercing damage plus 2d6 lightning damage
Lightning Rod: If you get hit by lightning damage, you can use a reaction to gain immunity to lightning damage and on your next hit with the blunt end, you'll deal that damage (example: absorb 3d10)
Longsword: Damage: 2d6 Slashing, plus 2d6 fire damage
Through the Fire and the Flame: Range: 15ft cone. Target must make a DC 17 Dex save or take 3d10 fire damage or half as much on a successful save
Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Akua Pepehi Kanaka: Requires Attunement: Need a strength score of 16 plus proficient in martial weapons , Heavy, Reach, Two-Handed, Cleave
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