This suit of armor is reinforced with adamantine and divine shrapnel from when a god Dies, one of the hardest substances in the world . While you're wearing it, any critical hit against you becomes a normal hit. When hit you can use one of the 5 charges to unleash divine power from the Reminence of the god that was destroyed in a 20 foot cone towards the enemy that hit you, The creatures must succeed a dc 20 dex saving throw or Take 8d10 radiant damage as the god uses divine power to try to destroy its enemy. On a successful safe what creatures take half damage. You can all so destroy the chestplate to release The gods Spirit. In which could try to possess you or reward you greatly. If the god proceeds to attempt To possess you can make a dc18 cha save to resist The gods possession or let it in giving you Affects of the dm’s choice. The God can be removed from somebody body with 5 ounces at least of holy water. if a person dies while the god is possessing them the god is removed from the body.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Immunity: Critical Hits, Advantage: Initiative, Advantage: Initiative, Damage: Radiant, This item requires Attunement, Combat, Warding
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