You may attack with this shield with a melee weapon attack or ranged weapon attack using either strength or dexterity at a range of 40/80ft. The damage is 1d6 bludgeoning and it will return to you if the attack hits.
Additionally, when you hit an enemy with this shield you may have them make a Wisdom Saving Throw (DC = 8 + proficiency modifier + Strength or Dexterity modifier.). On a fail the target has disadvantage on attack rolls against targets other than you until the start of your next turn.
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Damage: Bludgeoning, Combat, Warding
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