It does 1d12 Damage.
Additionally it has 5 charges, you can spend one by hitting the ground with it producing damage to the terrain on a straight direction to 15 feets. The line affected will be now Difficult Terrain. You can add more charges to one hit to increase range, every aditional charge can be 5 feets more in distance or 2.5 feet in width.
Every creature in the line affected by the Apeslayer must take a Dex Save. On failure, the creature takes 2d6 bludgeoning damage and is knocked prone. On a success it takes half damage and isn't knocked prone.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Stacking Bonus: Strength Score, Bonus: Magic, Bonus: Ability Score Maximum, Buiring it on the Soil of the Region it will be used., Damage, Buff, Combat, Versatile, Push
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