This warhammer was forged with the sole purpose of destroying servants of chaos of both good and evil alignments. It can be wielded without attunement but is then treated as a +1 weapon, while a lawful creature can use it's full strenght of a +3 warhammer but without the special abilities.
Once the conditions for attunement are met, the Absolute Order grants the following benefits to it's wielder:
- You become proficient with this warhammer
- If you're wielding no other weapon, you receive +1 to AC. If you're also not wielding a shield, you receive +2 to AC instead.
- Whenever you deal damage with this weapon, instead of rolling for damage you can deal automatic 20 radiant damage. This damage cannot be negated, reduced or increased in any way.
- Whenever you make an attack with this weapon, instead of rolling d20 you can choose to automatically roll 12
- You can cast "compelled duel" on any chaotic creatures for free at will
- You can cast the following spells once per day for free: True seeing, conjure celestial, sunburst
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: lawful creature succeeding on a DC 25 religion check to prove itself worthy. Once a creature fails, it must slay a powerful servant of chaos (Such as a demon), before they can attempt again, Versatile, Push
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