Weapon (pistol), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon. 

this weapon has an extra function with the crystal any creature larger than me 1d6 extra cold damage.

Invisibility Tablet - score critical hit on a creature equal to or larger than me turn invisible.Handgun, Light, Misfire (1), Reload (2) 25/60

Counterspell Tablet 

Slotted into the weapon is a tablet that disrupts magic. Any target that is hit by this weapon if they are concentrating on a spell they have disadvantage on their concentration check. 

As a reaction, when a spell is cast within 60ft, you may expend 1 charge and fire this weapon. You cast Counterspell at 3rd level (adding your spell casting modifier to the roll) against an incoming spell. If the spell is countered you roll an attack roll against the creature that cast the spell dealing this weapon's damage in force damage to the target. (2 Charges per Day)

 

Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage: Cold, Damage, Combat, Loading, Range, Ammunition (Firearms), Vex

Item Tags: Damage Combat

SpiderMikeGaming

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