The Afflicted possesses skeletal hands with fingers that come to sharp points. An unknown deep-bluish sludge covers the lower arms, hands, and fingers of all Afflicted. You gain a +1 bonus to attack and damage rolls made with this magic weapon. That creature must succeed on a DC 15 Constitution saving throw or take 1d10 poison damage and become poisoned for 1 minute. Once used, the user must take an action to re-coat their hands with the poisonous sludge.
Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Poison, Bonus: Magic, Poisoned, Damage, Debuff, Combat, Light, Nick
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