This bat is black and has some orange leather around the handle. It also has some studs in the blunt part. You have a +1 bonus to attack and damage rolls made with this violent weapon.
Overtake Tyranny: For each ally rallying within 120 ft, the bat does 1 more damage. It also does 3 more damage to creatures with neutral or evil alignment.
Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Social, Combat, Light, Slow
Nice! I love the idea of how it increases damage for how many allies are fighting alongside you.
Thank you!