Weapon (dagger), uncommon (requires attunement by a by attachment to a ranged weapon with the Two-handed and Loading properties)

While unattuned, this item is a +1 Dagger

When attuned to by attaching it to the business-end of a ranged weapon with both the Two-handed and the Loading properties, the aforementioned ranged weapon becomes a +1 weapon and is granted the following Special property;

Special - When within 5 feet of a creature you may use this weapon to make Melee Weapon Attacks. While using this weapon in this way, it is considered a Finesse weapon with which you are proficient, and deals 1d8 damage. This attack is considered a +1 Spear for features, spells or magical effects that requires a specific weapon.
Additionally, when mounted, the melee attack can be made one-handed. (Note, this does not let you fire the ranged weapon one-handed)

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, by attachment to a ranged weapon with the Two-handed and Loading properties, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Splinterdraco

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