Weapon (dagger), rare

While wielding this dagger, you can use an action to become Invisible for 5 rounds. Anything you are wearing or carrying is Invisible as long as it is on your person. This invisibility ends if you Attack, cast a spell, or take damage.

This item has a max of 3 charges. You regain 1d4 - 2 (minimum of 1) charges at the end of a long rest.

Attacking with this weapon while invisible grants an extra 1d12 piercing to your damage roll.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Invisible, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Fallen_0ne01

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