Weapon (greataxe), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a creature with Crit damage they become fully infected with chemical x drug 

 With a charge per cleric level, refilled per long rest or 1 charge is regained when you kill a fully Infected creature 

You target a infected  creature in range. The creature must make a wisdom saving throw; It has disadvantage on this saving throw if its Intelligence score is 10 or less, and it automatically fails if its intelligence score is 5 or less. On a failed save, the target is brought under your mental control.

 

While a infected creature is under the control of this spell, and within 1 mile of you, you may telepathically issue commands to it which they follow to the best of their ability. If no commands are given, it will defend itself against hostile creatures.

 

During combat, the infected creature rolls for its own initiative. You decide what actions it takes and where it may move.

Infected controlled by this spell cannot be freed by means other than a necromancy wizard's Command Undead feature, or another spellcaster casting control undead or other appropriate spell of 7th level or higher.

This spell has no effect on creatures with legendary actions.

 

The spell ends at the end of the duration, or when the creature is destroyed, or when control of it is taken away.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Cleave

Previous Versions

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12/19/2022 12:17:11 AM
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Item Tags: Damage Combat

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