Armor (studded leather), legendary (requires attunement by a creature of good alignment)
This armour was forged for a powerful hero, it holds powerful magic within it, if one has the strength and will to use it.
Dormant. The armour grants these benefits in it's dormant state.
- While attuned and equipped, this armour grants a +1 to AC.
- Bounce back. While attuned, the user is granted the ability to bounce back from attacks. When an attack is made that reduces the user to half health or less, the user can use their reaction to gain a number of temporary hit points equal to 5 + the users current character level.
Awakened. The armour grants these benefits in it's awakened state.
- While attuned and equipped, this armour grants a +2 to AC.
- The number of temporary hit points gained from Bounce Back is now equal to 10 + the users current character level.
- Blackwhip. While attuned the user, as an action, can use an attack called blackwhip. Black and teal tendrils extend from the user to a single creature within 30 ft. The creature must make a DC 15 dexterity saving throw or be restrained and takes 2d6 bludgeoning damage. On a success, the creature is not restrained. The creature can repeat the saving throw at the start of its turn. As an action the user can crush a creature restrained by blackwhip for 2d6 bludgeoning damage. This ability can only be used 3 times per long rest.
Exalted. The armour grants these benefits in it's exalted state.
- While attuned and equipped, this armour grants a +3 to ac.
- The number of temporary hit points gained from Bounce Back is now equal to 15 + the users current character level.
- Smokescreen. While attuned, the user can use an ability called Smokescreen. As an action the user emits a non-erritating smoke centered on themselves as if they were casting the Fog Cloud spell at 2nd level. This ability can only be used 3 times per long rest.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, creature of good alignment, Control, Buff, Utility, Combat, Outerwear
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