Weapon (halberd), rare (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This weapon has 6 charges

 When you hit with this weapon you can expend a charge and have the target make a strenght saving throw DC16 and take 1d6 bludgeoning damage and be knocked prone on a failed save or half as much and not be knocked prone on a successful save

 

  • As a reaction when you are hit by a melee attack, you can expend a charge iff you do you can make a melee attack with "awakend wavebreaker" with advantage against the attacker..
  • as an action you can expend 2 charges and hurl the weapon and speak a command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a creature you can see within 120 feet of you. Each creature in the line, excluding you, must make a DC 16 Dexterity saving throw, taking 8d6 lightning damage on a failed save, or half as much damage on a successful one.

This weapon regains all expend charges on the next dawn 

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Heavy, Reach, Two-Handed, Cleave

Item Tags: Damage Combat

Toxtrio

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