You have a +1 bonus to attack and damage rolls made with this magic weapon.
IGNITE: If both Smoke & Fire are equipped, you may use a bonus action to strike them together and ignite them. Once ignited they deal an additional 1D4 fire damage.
CONCEAL: When attuned, this weapon has two charges that it regains each day at sunset. Using an action you can expend one of the charges to cast the spell Day Light on this weapon. The cloud will remain up to an hour and remains centered on our weapon for the duration.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage: Slashing, over a long rest. This magical weapon was forged as part of a pair known as Smoke & Fire. Created from quicksilver by gnomish artificers, it has red crystal shards embedded in the blade. After repeated ignition the blade has become covered in soot so that only the crystal shards shine through. Whether one or both weapons is owned, attunement only takes up one slot., Damage, Combat, Versatile, Topple
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