You have a +1 bonus to attack and damage rolls made with this magic weapon.
Alkarg is a spear made ages ago by orcish shamans to use in their wars against the elves. This weapon's shaft is made entirely of an unknown gray metal. The rune covered spearhead is fashioned of iron.
+1 Spear. If an elf is within 60 ft. of the spear, the spearhead will glow a deep red as it heats with rage. An additional 1d4 fire damage is added to a hit. (Dim light at 5' radius).
When used against an elf, the attack has advantage, and the fire damage is 1d8 instead of 1d4.
Elf or Half-Elf will take fire damage if touched. (4 hp - 2 hp)
Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Alkarg is a spear made ages ago by orcish shamans to use in their wars against the elves. This weapon's shaft is made entirely of an unknown gray metal. The rune covered spearhead is fashioned of iron. +1 Spear. If an elf is within 60 ft. of the spear, the spearhead will glow a deep red as it heats with rage. An additional 1d4 fire damage is added to a hit. (Dim light at 5' radius) When used against an elf, the attack has advantage, and the fire damage is 1d8 instead of 1d4. , Orc or Half-Orc. Elf or Half Elf will take fire damage if touched, Damage, Combat, Thrown, Versatile, Sap
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