Wondrous Item, legendary
While wearing this amulet, you can use an action to expend a charge and name a point in time on your current plane of existence. Then make a DC 17 Intelligence check. On a successful check, you and up to 5 creatures within 15 feet travel to that point in time. On a failure, you and each creature and object within 15 feet of you travel to a random location and destination in time. Roll a d100. On a 1–60, you travel to a random location on your current plane. On a 61–100, you travel to a random point in time. The amulet contains 2 charges, and regains 1 charge every year. When the last charge is expended the amulet crumbles into ashes and is destroyed.
Notes: Teleportation, Exploration, Jewelry
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