A small silver disc of metal covered in arcane runes, it has a small, almost elastic leather band attached to the base of the disc, similar to a watch. Balfour was one of the foremost Artificers and Abjurers on his time, and created this wondrous magical item over the course of decades of work. However, before he could pass on the intricate techniques and schemas needed to craft it, he and his lab were destroyed by a demonic cult. This item stands as one of the pinnacles of combat-oriented Abjuration.
This magical item carries 10 charges. The item regains any spent charges each dawn. The charges can be spent in the following ways:
You can spend 1 charge as a reaction to cast the shield spell.
You can spend 2 charges as a bonus action to cast blade ward on yourself.
You can expend 2 charges as a reaction to cast absorb elements on yourself.
You can spend 3 charges as a bonus action to have the item act as a +2 magical shield (i.e., a total of +4 to AC). In this setting, the Buckler counts as wielding as a shield for weapon wielding purposes. The shield lasts for 1 hour or until you use a bonus action to dismiss it. When in this form, you can still use the other item features.
You can spend 3 charges to cast shield of faith on yourself. When used in this way, the spell does not require concentration, but only lasts for 5 minutes.
You can spend 6 charges to cast fire shield on yourself.
Magical Resistance: When you are damaged by a spell attack or spell effect, you expend charges to decrease the damage taken as a reaction. For each charge expended, you may roll a d10 and decrease the damage by the number rolled. You may increase the range of this spell by expending 2 additional charges per 5ft beyond you (i.e., if you expend 1 charge to decrease damage, you may expend another 2 charges to extend the protection from this feature in a 5ft radius. Expending 4 charges would expand the range of this feature to a 10 ft radius, etc...).
If your shield has no charges left you can use the Magical Recharge ability.
Magical Recharge: When you are damaged by a spell attack or spell effect, you can use this ability as a reaction. Roll a d4. You divide the amount of damage taken by whatever number you roll and regain a number of charges equal to number rolled on the d4. This ability can only be used once per 3 days.
You can also recharge the Buckler by expending spell slots. For each level of spell slot expended, you can regain an equal number of charges (ex. expending a 2nd level spell slot will give you 2 more charges, a 4th level spell slot will give you 4 charges, etc...)
When using any of the item features that allow you to cast spells, the only components needed to "cast" those spells are verbal.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Requires Attunement and proficiency with shields*. *Can be attuned by an Abjuration Wizard without proficiency with shields.
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