Wondrous Item, artifact (requires attunement by a bard, sorcerer, warlock or wizard)

A small dodecahedron the size of a human palm. Attunement grants the wielder to open a gate to the Nine Hells. However the device is temperamental and when used opens a randomly determined gate, offset by the degree of control the user has over the opening. 

When attempting to open a gate, the wielder must make a successful Arcana check INT DC15. A success means a gate is opened. Roll on D12 on the following chart:

1-3 = Avernus, 4-5 = Dis, 6 = Minauros, 7 = Phlegethos, 8 = Stygia, 9 = Malbolge, 10 = Maladomini, 11 = Cania, 12 = Nessus. The gate stays open for one minute. When the gate opens there is a loud chime to announce the opening audible to all within one mile. For every two points of success, the wielder may alter the result of the D12 either way. The gate is one-way.

A roll of 1 on the Arcana check is a catastrophic failure. The device captures all medium sized creatures or smaller within 15' who are immediately transported to Avernus, to a location on the front line in the Blood War determined by Zariel.

 

Notes: bard, sorcerer, warlock or wizard

TemTemSefekh

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