Wondrous Item, uncommon (requires attunement)

A small bottle of bubbles that when blown will bewilder any who see it with childlike wonder. All creatures, including the user, that have a line of sight with the bubbles must make a Wisdom saving throw with a DC of 12 or be charmed by the bubbles, unable to look away or take any action, such as attacking or moving. The bewildered creatures may make a Wisdom saving throw at the start of each of their turns to see if they break out of the charm. Any attacks made on the bewildered creatures are made with advantage and will break the creature out of the trance. Creatures with a wisdom score of 4 or less are automatically charmed for the first turn. The Charmed effect lasts 1 minute or until the bubbles are popped. Creatures that can not see are unaffected. 

-All bubble-blowing babies will be beaten senseless by every able-bodied person in the bar.

NaniDes

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