Armor (plate), very rare (requires attunement by a short rest)

This armour offers a +1 bonus to AC. Additionally, you can as a bonus action on each of your turns force a creature within 60 feet of you to attempt a DC 18 intelligence saving throw. On a failure, that creature is charmed by you. While charmed in this way a creature automatically assumes that any word you say is true unless it contradicts the objective reality before it's eyes, and considers you a beloved creature worthy of admiration. This effect lasts for 24 hours, until the creature is targeted by the spell dispel magic or until you cause any harm onto the target.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Magic, short rest, Control, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Control Warding

Bengt_the_Great

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