Weapon (longbow), very rare (requires attunement)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

You can use a bonus action to cause whirling, red electricity to coat the longbow. While the longbow surges, it deals an extra 2d6 lightning damage to any target it hits and a painfully intense ringing noise erupts from the point of impact. The creature must succeed on a DC 14 Wisdom saving throw or become frightened and deafened until the end of your next turn. The surge lasts until you use a bonus action or until you drop or stow the longbow.

Autumn's Fury. While your current hit points are equal to or less than one-fourth of your hit point maximum, the longbow deals an extra 1d6 thunder damage with its attack. Additionally, Autumn's Grasp scores a critical hit on a roll of 19 or 20. 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Lightning, Frightened, Deafened, Damage: Cold, Damage, Debuff, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Debuff Combat

FritterGuard

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