Weapon (revolver), unknown rarity

A 6 barrel Revolver that’s engulfed in flames, it uses custom made fire bullets that can only be made by a fire elemental or a magic user that has a way to generate and shape fire. It’s shots burn with a flame as hot as the fire in the makers heart. The Shots deal 1d8 piercing + 1d8 fire damage

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Fire, Damage: Piercing, Damage, Combat, Range, Ammunition (Firearms), Reload, Sap

Item Tags: Damage Combat

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