Weapon (pistol), uncommon (requires attunement by a Requires Attunement)

An armpistol is a magical ranged weapon that attaches to your forearm. While you are attuned to it, it is inseparable from you. To attune to this item, you must place it against your forearm for the attunement period.

As a bonus action, you are able to retract or extend the armpistol from your forearm. While extended, you can use the weapon as if you were holding it, and you can't use that hand for other purposes.

Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Weapon Property: Loading, Weapon Property: Range, Proficiency: Martial Weapons, Proficiency: Firearms, Ranged Weapon Attack: Force, Requires Attunement, Loading, Range, Ammunition (Firearms), Vex

2BoopTheSnoot

Comments

Posts Quoted:
Reply
Clear All Quotes