Weapon (battleaxe), legendary

You have a +3 bonus to attack and damage rolls made with this magic weapon.  This magical item is very powerful, however, due to it being enchanted by the cleric Jor-El the Moral, you must discuss the morality of using it on another creature.  If you successfully plead your case on the morality of the attack, the item allows the bonus of +3 on top of your attack bonus and you roll with advantage. 

If you fail to plead your case, the Axe goes to sleep and becomes a normal battle axe.  No extra bonus, and you must roll with disadvantage on your attack.  On a crit fail, the axe handle breaks and must be mended before you can use it again.  

 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Advantage: Melee Attacks, This is for 5th graders in my DND Club playing for the very first time. Giving them OP items to help as we only have 1 hour per session to play. , Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

jjmagbuhat

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