Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. It also protects you from Critcal Hits. As an action, once per short rest you can remove the Paralyzed Condition from yourself.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Stealth Disadvantage: Remove, Immunity: Critical Hits, Paralyzed, Combat, Warding, Str. 15 Required, Stealth Disadvantage
Comments