The bag likes to fight in combat reach your hand in and see what you pull out!
Roll a D12
1- Battle Axe that's rusty causing an additional 2d4 of tentinus (causing poison damage) 2d6+2d4+ Your modifiers
2- A magical sandwhich with teeth that does an additional 1d6 damage with its pointy teeth, rawr. 3d6+1d6
3-Battle Axe +3 2d6+3
4- You throw your friend closest to you regardless of how far, it gives you the ability to run over to your friend throw your friend and deals an additional 1d6 + half of their weight.
5- Javelin +1 2d8+1
6-You throw a musty crusty sock, -4 damage to your roll. 5d6-4
7- Boomerang +3 1d4+3
8- Knife +2 2d6+2
9- A talking Sphere that deals an additional +6 damage to your hit but cries on impact 10d4
10- An Old Boot +1 damage 1d6+1
11- Battle Axe 2d6
12- A deck of cards +52 damage. 1d4 + 52
Notes: Advantage: Ability Checks
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