This gold amulet has three charges and regains 1d3 charges daily at dawn. It has a slight glow to it that never seems to fade.
Communion. You can expend one charge as an action to cast speak with dead without expending a spell slot.
Turn away! You can expend three charges as an action to use Turn undead. All undead within 50ft must succeed on a Wisdom saving throw (DC 16) or be turned for one minute. A turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its Action, it can use only the Dash Action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge Action.
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