While wearing this amulet, as an action you may activate it to transport you and any creatures within 15 feet of you can see to a location you are familiar with one of the good-aligned Outer Planes. When you activate the amulet, make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell to the destination plane. On a failure, you fail to teleport, and the amulet cannot be used again for 40 days, and must be reattuned.
Once you have been transported, you may only remain on the destination plane for 3 days, after which all transported creatures are automatically transported back to the exact location they were when the amulet was activated, or the nearest space. As an action, you may deactivate the amulet at any time while on the destination plane, and you will be likewise be returned to your original location. You may not use the amulet to travel from one location on a good-aligned Outer Plane to another if you used the amulet to reach the good-aligned Outer Planes in the first place.
The Very Rare version of this item is able to transport creatures to a location of your choice on any good-aligned Outer Plane.
The Rare version of the item is able to transport creatures to a location of your choice on one of the following good-aligned planes. The plane associated with the amulet is assigned by the DM by choosing from or rolling on the table below, and is permanent and cannot be changed.
Amulet of the Heavens
| D8 | Plane |
|---|---|
| 1 | Arcadia |
| 2 | Mount Celestia |
| 3 | Bytopia |
| 4 | Elysium |
| 5 | The Beastlands |
| 6 | Arborea |
| 7 | Ysgard |
| 8 | The amulet may be able to access two planes instead of one. Reroll twice, ignoring any 8s. |
Notes: cleric or paladin, or, if the DM allows, a celestial-touched subclass of other classes, Teleportation, Exploration, Jewelry
Previous Versions
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1/19/2023 11:21:45 PM
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1.0
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Coming Soon
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