As a bonus action, twice per day, the wielder of the Angry Stick can enter rage. While in rage the wielder of the angry stick has advantage on strength checks and strength saving throws, as well as double damage with the Angry stick and resistance to bludgeoning, piercing, and slashing damage. Rage lasts for one minute, and ends early if the wielder loses the angry stick (the wielder automatically drops it if they fall unconscious, unless attached to them) or if the user takes an action other than the attack action.
Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage, Combat, Light, Slow
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